The Future of Interactive Surfaces & The Plausible Interactive Copy (Revisited)

Through my work with the Edusim project years ago I had written several pieces regarding the future of interactive surfaces (See the GreenbushLabs “Plausible Interactive Copy” post from 2009 – HERE) and the future of tangible displays. Here is the next evolution of the concept, Its rough but you can see where this is going ! http://www.youtube.com/watch?v=ouP9xNujkNo

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Computers are running our lives

COMPUTERS ARE RUNNING OUR LIVES ….. (AND OUR KIDS SHOULD UNDERSTAND THEM BETTER) Some Facts: At any give time you have on average 3 devices within 10 feet of you with a computer chip inside it. Computer chips (microcontrollers, micro-chips) are programmed by people, and they contain software to help them make decisions based on inputs (sensors) from the environment and its users. The computer chips surrounding us are constantly helping us decide things like what we eat, what we buy, where we shop, what music we listen to, the rmp’s in our cars Very few people understand how these computer chips that are constantly helping us decide things and running large portions of our lives are programmed to assist us.  What logic do they use ? Schools are largely ignoring this gigantic elephant in the room of our (1)…

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A Rant on Creating Student “Consumers”

Of everything Ive experienced, read, and seen over my many years of teaching kids to “Create and Share Their Ideas with Technology” I really worry that most kids today will be great consumers but have no idea how any of their day to day technology actually WORKS …. the technology school are embracing more and more are very “consumer centric” (God bless Ipads, but they are definitely contributing to this dilemma at the moment) and terribly  “un-creator centric” ! …. And Its evolving SO FAST …. That coupled with the projected shortages of computer scientist over the next 10 years (The US alone is projected to have a shortage of 1.5 million computer scientists by 2020) its my belief we have somehow got to allow kids to acquire the taste for “creating with technology” in a fun and non intimidating way at…

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Haptics on the direct manipulation & natural input surface – From Nov. 2006

A blast from the past … A re-post of my Nov. 2006 post on the future 3D direct manipulation on interactive surfaces and haptics. http://blog.greenbushlabs.com/?p=159 As you may be aware of my interest in natural input and the direct maipulation of virtual objects in education by my work with the Edusim project (http://edusim3d.com). Natural input is the concept of using natural type of movements to interact with digital devices. Direct manipulation is the concept of moving, creating and manipulating virtual objects with your hands. Another interest of mine is stereographics, making objects on a surface appear to “stick out” by the use of red/blue shading and red/blue glasses. In the future combined with nono-technology the screens could perhaps react with physical textures… but until then, we have haptics. As described here – [tinyurl.com] (at computerworld.com). Haptics is essentially a device…

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Hummingbird Labs Robotics

I seen the Hummingbird Labs demo, its a very very new approach to robotics & “electronic textiles” – http://www.hummingbirdkit.com/?q=content/example-robots … its very cool because it can be programmed with Snap (an iteration of the Scratch visual programming environment) … its more expensive ($199 for one kit but has 3 motors, 5 sensors, & 5 LEDs ! ! !) than the Lego WeDo ($120 but only has one motor & 2 sensors) kit but has been deployed in several pilot studies to get and keep girls interested in robotics, electronics, & programming because it has a “crafty” approach to projects that girls (in studies) tend find more interesting. It reminds me a lot of the Arduino, except a more polished version … I am tempted to suggest this could absolutely swap out any Mindstorm or WeDo exercises we might imagine because…

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