Founded in 2013, High Fidelity is building deployable virtual worlds, combining the ease of rolling out a VM instance on a modern cloud platform with the interactivity of Minecraft and the immersion of virtual reality. Over the course of several hours at High Fidelity HQ yesterday, Rosedale demonstrated the state of the startup’s tech and the vision he has for turning it into a viable business.
I spent most of last week at the annual FETC conference in Orlando Florida. I took particular note of the gaming, 3D environments, & maker focus. I was very encouraged by the emphasis this conference took regarding gaming in particular. Below are some notes & observations:
* Several Keynotes – the most insightful in my eyes (& the real show stopper for me) was Jane McGonigal’s regarding games & gamers
– This is basically the Keynote she delivered (many of the same ideas & slides) https://www.youtube.com/watch?v=AzLjXF–G1w
* Birdbrain – They had a small but well attended booth – seen their new Hummingbird board based on Arduino (it can actually be programmed with the Arduino IDE when the kids area ready to move from Scratch blocks to a syntax) http://www.birdbraintechnologies.com
The QU-BD is a low priced 3D printer (at only $199) ideally aimed at middle school and high school student engineering projects. The 3D printer comes un-assembled and un-calibrated, giving students the opportunity to learn about gear ratios, servos, pulleys, and electronics all in one project.
The “Duct Tape Robotics” projects originated at the Greenbush Education Service Center to serve as a platform for encouraging kids to use easily accessible everyday resources like duct tape, cardboard, and paperclips coupled with widely available electronics parts like servos, light sensors, LED’s and Arduino boards to create cool and useful robotics projects. Below is a proecjt we call the “Trap”
Through my work with the Edusim project years ago I had written several pieces regarding the future of interactive surfaces (See the GreenbushLabs “Plausible Interactive Copy” post from 2009 – HERE) and the future of tangible displays. Here is the next evolution of the concept, Its rough but you can see where this is going ! http://www.youtube.com/watch?v=ouP9xNujkNo